Escape The Dark Castle
For those who grew up in the 80’s, it’s odd to think of that decade of having its own distinctive style. The distinctive and simple style is immediately recognisable to many; not just the faded VHS and faux-neon look, but a simpler, scrappy style common amongst fringe magazines and books. Rapid fire adventure game Escape the Dark Castle taps into this retro vibe to create something that feels it could have been 1985’s hot new thing.
Escape the Dark Castle is elegant in its simplicity. You pick a character (A miller, a cook, a smith) etc. You’ve been imprisoned in the Dark Castle and you’re trying to escape. Each character has a bespoke dice and this reflects their strengths. The Smith does well in physical challenges so has lots of fist icons on their die. The Tailor isn’t that strong but is smarter and their die reflects this and so on.
Each round you draw a card called a ‘chapter’. You read out the encounter and roll dice to pass the test. Typically, this is a fight, but not always. You work together to defeat the encounter and move on, until you face ‘a boss monster’. Aesthetically, the whole thing looks great. A jet black box with a line art illustrations that look like they’ve come screaming out of some dark abyss of 1980’s style gothic fantasy. Big chunky dice. All the monsters are ghosts, demons, skeletons, proper old school nightmare fuel, the sort of thing aged moral guardians would make a fuss about. Cracking stuff. Quick to play as well, takes about 20 minutes.
It’s a fun team game with a solid narrative and a proper look and feel. It’s so retro I can imagine the Stranger Things kids playing it, but that just makes us love it even more. Like all good games of this sort, it generates fun stories amongst players. For example, when playtesting we ran into an encounter that lead to some particularly hilarious mental images where one of our heroes kept foul of traps. In-jokes where swiftly formed; it’s that sort of game.
This is a game that feels like it’s from the 80’s and is so good it’s survived the test of time. It’s a new game with an easy to pick up mechanic and feel that makes it feel like a classic. I understand the games producers have big plans for the future, so that’s exciting.