Order of the Stick
Rich Burlew’s The Order of the Stick has been in the nerd news recently due to the fact that it’s raised over $ 600,000 via Kickstarter1. For the uninitiated, The Order of the Stick is a webcomic that parodies the game of Dungeons and Dragons2. The core joke is that everyone speaks in game terms as if they where a real thing, because to them, they are. So when someone gets hurt, they talk about hit points, job interviews involve discussions about experience point totals, etc. This may seem like a barrier to non-gamers, but the nerd humour is just a side-line to the main plot.
Y’see, The Order of the Stick is deceptive piece of work. Take the artwork, for example. They’re stick men and women (hence the name). Simple art, yes? You would be forgiven for thinking so, but it’s nothing of the sort. These designs are incredibly simple but at the same time very well realised. Simple yet appealing character design is one of the major goals of any good artist. (Take Snoopy for example; Iconic, instantly recognisable and also very simple.) Each element is carefully thought out and very easy on the eye. And its genius is that most people have noticed how complex it is, and yet they enjoy it none the less.
The same applies to the story. Amidst the gags about hit points and story clichés, Burlew has snuck in an epic-fantasy story that is not only a parallel to the likes of A Game of Thrones and The Lord of The Rings it also comments on the structure of fantasy story telling itself. The world is has detailed as any of its epic cousins, and just as grand in scale and design. These simple looking stick people grow and develop. We care when they are hurt and cheer when they succeed. The reader grows to care about them, just like you should when a story is told well. Yet even the concept of character development and growth is examined, parodied and made entertaining. The author never lectures, he simply shows the reader the mechanisms of storytelling whilst claiming to be a simple storyteller. Burlew is a magician who shows you exactly how the trick is done, and at the same time, you don’t notice yet still wonder how he does it.
The Order of the Stick is a stick-figure cartoon gag strip. It’s also a rich and complex work of art with a fundamental understanding of how we tell stories. Of course it’s based around roleplaying games, because many of our modern storytellers learn the craft by rolling dice to fight dragons. It may not have been the creator’s intention to deliver such a grand endeavour, but this is where he has brought us. This is why it is so beloved by its fans, and why it is doing so well.
You can check it out here, though I should warn you that it is epic in length, don’t try this in a single sitting.
1: Kickstarter’s brilliance is that it tells the user that they’re being philanthropic whilst at the same time being a great place to look for bargains. It lets everyone play at being an entrepreneur, even those of us with little money.
2: Specifically the Third and Third-and-a-half-editions of the game. This may seem as a minor technical point to some of you, but it was D&D’s third edition that changed the status of the game from ‘something that was once relevant in the eighties’ to part of the popular culture, mostly due to some very clever handling of the intellectual properties associated with the game.
You’ve picked the best OOTS quote ever. Have a pie!